'We proved people wrong:' After Silent Hill 2, Bloober Team's survival horror developers are no longer 'feeling like underdogs all the time'
Skepticism around Bloober's Silent Hill 2 development "was very tough for the whole company," says developer Jacek Zięba.
Kung fu action game Phantom Blade Zero's has my new favorite take on hard mode balance: Beating it 'in a very beautiful manner' is the true challenge
"Hellwalker" difficulty is easier than many other action games, because being brutally hard to beat isn't actually the goal.
Five Nights at Freddy's 2 movie gets its first full trailer for Comic-Con, promising even more animatronic terror
The second FNAF film promises "three times as many animatronics" including two fan-favorites.
Bloody fighting game Invincible VS gets its most brutal character yet in Comic-Con trailer
Battle Beast joins the Invincible VS line-up in new gameplay trailer.
I played a visual novel about the terror of having a 'casual' boss and a job that wants you to conform to society's expectations—but not the ones involving economic stability
Truer than You is about working for an app run by a guy who definitely wears cartoon socks in the office to show he's not just a regular boring...
Techland bumps back Dying Light: The Beast release by a month 'to allow for extra polishing work'
Despite the delay, Techland promises The Beast will be the best Dying Light game yet.
Bethesda promises 'exciting things' ahead for Starfield while releasing the teeny-tiniest patch
Bethesda insists big things are ahead for Starfield, with no word on what or when